Sector 47
Year 47 After the Collapse

Something in the tunnels is still running.

Cambridge is rebuilding. Five guilds keep the community alive. But a signal from deep underground suggests the old world left something behind - and it's waking up.

Find Your Guild →

Welcome to the Network

Forty-seven years ago, the world as we knew it ended. The Collapse wiped out most technology and scattered communities across what remained. But in Cambridge, Massachusetts, something remarkable happened - people came together.

Five guilds now keep Sector 47 alive: researchers who preserve knowledge, engineers who keep the lights on, runners who scout the territory, keepers who care for the community, and envoys who maintain alliances with the outside world.

And then the signal started. Deep in the tunnels beneath the old university, something from before the Collapse is transmitting. Project Meridian was supposed to be destroyed. It wasn't.

The Yard - Heart of Sector 47

The Five Guilds

Every member of Sector 47 belongs to a guild. Your guild is your team, your family, your role in the community. Where do you belong?

Seekers
Guild 01

Seekers

Researchers & Archivists

The Seekers preserve and recover knowledge from before the Collapse. They catalog old-world tech, decode encrypted archives, and piece together the truth about what happened. When a mystery surfaces in the tunnels, Seekers are the first ones studying it.

CuriousAnalyticalPatientMethodical
Engineers
Guild 02

Engineers

Builders & Inventors

Engineers keep Sector 47 running. They maintain the solar arrays, repair water systems, and repurpose old-world technology for new uses. If something is broken, an Engineer can fix it - or build something better from the parts.

InventivePracticalDeterminedResourceful
Runners
Guild 03

Runners

Scouts & Messengers

Runners map the expanding territory, carry messages between settlements, and explore the tunnels beneath Cambridge. They know every rooftop shortcut and hidden passage. When danger comes, Runners see it first.

BraveQuickAdaptableIndependent
Keepers
Guild 04

Keepers

Healers & Caretakers

Keepers are the heart of the community. They grow food in the rooftop gardens, tend the sick, preserve traditions, and make sure no one gets left behind. A community survives on courage, but it thrives because of Keepers.

CompassionateSteadyNurturingResilient
Envoys
Guild 05

Envoys

Diplomats & Negotiators

Envoys connect Sector 47 to the wider world. They negotiate trade deals, resolve disputes, and maintain alliances with other settlements. When tensions rise, an Envoy finds common ground. They also manage the Network - the communication system that keeps everyone connected.

DiplomaticPersuasivePerceptiveStrategic

Meet Your Best Friend

When you join a guild, you're paired with a fellow recruit. They'll write to you, share discoveries, and face the mystery together.

Wren

Wren

Seekers

Ink-stained fingers, candle wax on her sleeves, a notebook that never closes.

Kit

Kit

Engineers

Grease on her hands, burn marks on her sleeves, a grin that means something just exploded.

Nico

Nico

Runners

Mud on his boots, a flashlight always in his pocket, tunnel dust in his hair.

Jules

Jules

Keepers

Smells like rooftop garden soil. Always has extra snacks. Remembers your name before you tell him.

Ellis

Ellis

Envoys

River-wind tousled hair, a voice that carries across water, a contact for everything.

The Mystery

A 12-month story arc. Each month brings new revelations about Project Meridian, the Collapse, and what it means for the future of Sector 47.

Your choices shape how the story unfolds.

Welcome to Cambridge
Month 1
Welcome to Cambridge
Into the Dark
Month 2
Into the Dark
The Signal
Month 3
The Signal
Something Stirs
Month 4
Something Stirs
Old Voices
Month 5
Old Voices
Deeper Still
Month 6
Deeper Still
Fractures
Month 7
Fractures
What Lies Beneath
Month 8
What Lies Beneath
Unraveling
Month 9
Unraveling
No Turning Back
Month 10
No Turning Back
The Choice
Month 11
The Choice
After
Month 12
After

What you'll receive

Mission Briefings

Monthly letters from your guild leader and best friend, advancing the mystery with each dispatch.

Field Reports

Handwritten notes, sketched maps, and evidence fragments that build the world around you.

Encrypted Messages

Coded transmissions, ciphers to crack, and hidden clues about Project Meridian.

Interactive Choices

Reply to shape the story. Your decisions determine what your guild discovers next.

Explore Cambridge

The Yard

The Yard

Solar lanterns glow amber at dusk. Wood smoke drifts from the fire pit. Someone is always practicing guitar badly.

Widener Library

Widener Library

Candlelight and silence. The smell of old paper and wax. A clock ticks deep in the stacks — no one remembers winding it.

The Tunnels

The Tunnels

Your flashlight dies ten feet ahead. Dripping water. The echo of your footsteps returning from the wrong direction. And deeper in — a faint green glow.

The Charles River

The Charles River

Wind off the water, the creak of tarred boats, signal flags snapping. Other settlements visible as columns of smoke on the far bank.

The Old Labs

The Old Labs

Flickering lights that shouldn't still work. A low electrical hum in your chest. The sharp smell of chemicals — and something sweet behind a sealed door.

Meridian Facility

Meridian Facility

Red emergency lighting. A thrumming you feel in your teeth. The air is warm down here. Unnervingly warm.

The signal is getting stronger.

Take the guild sorting quiz to find your place in Sector 47. Your best friend is waiting to hear from you.

Find Your Guild

Five questions. Your guild awaits.